Ars Magica : Golemsburg

Draconis Rex
Bear seeking dragons for good times and mystical sorcery

Characters

  • Ignus
  • Nattermung
  • Iridia
  • Baradur

Synopsis

Baradur has been studying dragons, in the desire of finding out how he can use their mystical properties to create a talisman for himself. In his studies he learned that there is supposedly a dragon capable of shapeshifting that resides in the valley of Carradus.

The group headed out there on foot armed with a number of grogs. One night a bit of a kerfuffle broke out as a furious Ignus nearly incinerated the somewhat noisesome Nattermung. This was resolved by the careful application of large bears with magic resistance.

The next day the group were waylaid by the local constabulary who were searching bags for a stolen necklance, this was discovered to have been in the possession of one of the grogs. Whilst Ignus was more than happy for the grog to be arrested, Natturmung (via the use of a magic ring) was quite happy to convince them that actually it was one of the other guards that had done it…resulting in one heavily injured guard being dragged off for execution.

When they reached Carradus, they encountered Sir Alexander of Volagrund and his adviser Chattilix. Immediately the group suspected that Chattilix was not the Ex Miscelenia wizard that he claimed to be and were immediately suspicious. There suspicions were confirmed when they interupted Chattilix performing a ritual on a dragon egg and they injured him enough to reveal his true form, that of a monstrous warped dragon. He escaped through a hole in the universe and was gone.

Arkliss, the dragon, was greatful for the aid that was rendered to her young and agreed to spend a few seasons at the covenant answering questions on dragons, until her young had hatched at which point she would likely leave. To prevent panic she has assumed the form of a young woman of plain appearance distinguishable as a dragon only by her lizard like amber eyes.

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Oh what a tangled web we weave
Books and Dryads

The party:

  • Irida of Ex Miscellania
  • Quirina of Tytalus
  • Lord Dave Stabbington III (no really)
  • Morg
  • Nattermug the “bard”
  • Eleanor of Mercere (Redcap)

The group headed out towards the village of Willowvale in search of a book, unfortunately no one decided to check that Eleanor, the navigator, actually knew where she was going. The end result was that the group got unknowingly lost in the middle of no where and managed to spend several days getting into all manner of mischief, including:-

  1. They encountered a young girl seemingly being attacked by three armed men. When Quirina quizzed them they learned that the young girl was in fact under arrest. Deciding this meant her life was forfeit (who needs evidence or even a passable understanding of the crime) Lord Stabbington decided to cut her in twain. It was later learned that she had been possessed by an abyssal entity, which also seemed to affect lord Stabbington for a while. It has since seemingly gone missing, perhaps destroyed…although Nattermung has lost the lovely gold he “liberated” from the corpses of the guardsmen that Stabbington murdered.
  2. They encountered “Old Meg” a hag in the bogs of a fairy forest. She briefly convinced them that she was making them a lovely delicious pie, but Nattermung saw through her illusion and then subdued her with his…erm…impressive singing voice.
  3. Feeling they were due a chance to relax, the group entered a faerie regio, there they ate a great deal of faerie food, had wild kinky sex with satyrs (well Eleanor did) before Morg casually tore the heart from a dryad, mistakenly believing Nattermung’s lies that they would return from death. They fled just as the sounds of the wild hunt could be heard.

Things of note:

  1. There seem to be an abnormal number of invisible dragons in the area.
  2. Nattermung apparently has a brother called Gattermung.
  3. Our party are far far better at lying than they are literally anything else.

Deciding it might end in less fire, the party have opted to send just their travelling scribe to make a copy of the auram book that Volgus has requested and will now tend to their wounds.

Ignus’s wounds will take 3 seasons, 1 month and 1 week to heal.

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The Established Order
Being a mage isn't all fun and games

The mages of the covenant of Golemsburg were summoned by Volgus, the archmage of the covenant. There he requested that they seek for him three items required for an experiment that he is working on. The items are: The heart of a dryad, a superior tome on Auram and an enchanted stone that was stolen from the covenant by the witch Chalix (who used to be a companion there).

The group researched three possible locations where the items they sought were likely located:-

The book could potentially be found house in the nearby Abbey, famed for it’s collection of rare tomes.

The dryad’s heart would likely be found in the forest of Blackpine, where a sinister dryad is said to lure young male virgins to their deaths.

The stone could be located in the aptly named Wytchwood forest, where Chalix is said to reside with a coven of shapeshifting witches.

Spoilt for choice, the group decided to seek the stone first and sent the following people to Wytchwood:

Baradur, the warbear.
Kurden, the necromancer.
Ignus, the fire mage.
Ponderus, the mental magician.
Janken, the thief.
Brother Adolphus the scribe.

Taking the brooms they flew to the forest but were buffeted out of the air by an unnatural storm (a clear use of the stone). Upon landing, Ignus and Kurden decided that the best course of action was to smoke the witches out by incinerating the forest and began setting fire to the trees.

Disturbed by their actions, Baradur challenged Kurden for leadership by right of certamen, but was defeated by Kurden’s superior knowledge of the arts.

The group split up, leaving Ignus and Kurden to immolate the forest. Naturally the local witches were not fond of this plan and so they sent out 4 wolves and Chalix herself to attack these invaders. Ignus was heavily wounded in an attack that by all reason should have killed him and Kurden was wounded as well. In the end however they were rescued by Baradur and Ponderus charging in, with Janken dealing tremendous damage with his throwing knives.

Ponderous cursed one of the witches with a terrible overbearing fear that would not leave her for the next 4 sunrises and 4 sunsets. He also cast a sleeping spell on one of the wolves, revealing the form of a naked woman.

Baradur decided to end the battle swiftly and removed the abdomen from Chalix, slaying her instantly and allowing the group to retrieve the stone.

With the wolves defeated, Kurden slew the sleeping witch and then the group made their way deeper into the forest. There they discovered the the witches camp and were able to search through it to find three strange clay jars containing some sort of liquid, in addition to 2 pawns of herbam vis and 3 pawns of creo vis.

That night, Baradur was visited by a faerie of the forest, who asked that further damage be prevented. She gave Baradur an acorn with which to use against Kurden should he continue to destroy the forest. When they left the forest the acorn vanished.

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Prologue
Wizards, ale and bandits

The magi gathered in the town of Oakenwood to await a grog from Golemsburg who would provide them with their tokens and allow them to pass into the covenant. However the grog never showed.

After drinking the locals under the table and proving themselves to be a welcome addition to the area, the mages set off in search of the grog. They found his corpse, sans the tokens but were able to trace the attackers steps to a nearby bandit camp.

There they slaughtered the bandits, making them heroes in the eyes of the locals, and were mildly annoyed by a sinister stealthy figure that seemed to possess magic resistance of some kind.

It was noted that the lake by the bandits had a magical aura, which the party decided they would investigate later.

Armed with their tokens, they made it to Golemsburg, where Volgus made sure each of them had suitable accomodation.

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