Baradur (AKA Warbear)

Giant hairy man, somewhat feral looking, very quiet.

Description:

Age: 37
House: Bjornaer

Characteristics:

Attribute Score Aging Points
Intelligence +3
Perception +1
Strength +1
Stamina +1
Presence 0
Communication -3 2
Dexterity 0
Quickness +3 2

Size: +2

Virtues and Flaws

Virtues

  • Giant Blood
  • Unbound tongue
  • Subtle magic
  • Affinity with Animal
  • Skilled Parens
  • Mythic Blood
    • Warbear form power (Gestures + Words)
    • Minor magical focus (Self transformation)
    • Reckless
  • Inoffensive to animals

Flaws

  • Plagued by Supernatural entity – Lycanthrope lord.
  • Greedy (Major version)
  • Short ranged magic
  • Covenant upbringing

Arts

Techniques

Technique Score Total XP
Creo 10 55
Intellego 5 15
Muto 8 36
Perdo 8 39
Rego 10 60

Forms

Form Score Total XP Bonus (apply in both bear and human form)
Animal 10 55 Affinity – xp*1.5. Bonus soak rolls against animal attacks: 2
Aquam 8 43 Resist vs. drowning or poisons: 2
Auram 10 63 Resist vs. damage from lightning or wind based sources: 2
Corpus 5 15 Resist vs damage from people, such as punches or kicks: 2
Herbam 9 46 Soak vs. wooden and plant based weapons or attacks: 2
Ignem 5 18 Soak vs. fire: 1
Imaginem 5 20 Resist vs. illusions: 1
Mentem 6 24 Resist vs. mental influence and deception: 2
Terram 6 22 Soak vs. metal or stone weapons: 2
Vim 8 44 Soak vs. demons and beings of the magical realm: 2

Abilities

Skill Speciality Score Total XP
Artes Liberales Ritual Magic 1 5
Athletics Sprinting 1 5
Awareness Searching 2 15
Carouse Drinking 1 8
Charm Diplomacy 1 5
Code of Hermes Wizard’s Marches 1 5
Concentration Spell Concentration 1 5
Finesse Animal 2 15
English Vocabulary 5 75
Latin Magic (technical) 5 75
Urasin 0 2
Lore (Bjornaer) Bears 1 5
Lore (Magic) Creatures 1 9
Lore (Order of Hermes) Odin 1 5
Magic Theory Enchanting 8 218
Parma Magica Animal 5 75
Penetration Muto 2 15
Philosophiae Ritual Magic 2 15
Survival Foraging 3 30
Swim Against Current 1 5
Teaching Magic Theory 1 5
Heartbeast Bear 3 44
Craft Masonry 1 5

Powers

Warbear form
MuAn 20
Range: Personal
Duration: Sun
Target: Individual
Penetration: 10
Effect:
Only works in bear form. Increases the size of the bear form further, turning you into a powerful and enormous bear. +1 to size and +2 to strength.
(Base 3, +2 Sun, +2 Size)

Spells Known

Name Type Level Range Duration Description
Wizard’s reach (Co) MuVi 25 Personal Instant
Shattering of bone PeCo 20 Touch Instant Shatters the bone of a limb touched, making it useless. Heals as a medium wound.
Gore PeCo 20 Touch Instant Inflicts a heavy wound on the target.
Gift of the bear’s Fortitude MuCo ? Personal Sun Adds +3 Soak
Hunt for wild herb InHe 5 Personal Instant
Intuition of the forest InHe 10 Personal Instant
Pass the unyielding portal MuHe 5 Touch Concentration Pass through a wooden barrier
Curse of rotted wood PeHe 5 Touch Instant Rots wood
Ariadne’s grasp CrAn 25 Touch Concentration Custom “Weavers trap of webs”
Unexpected Arrival ReAn 25 Personal Instant Bear only. Teleports you up to 50 paces, finesse roll required
Smash their toys MuAn 15 Voice Instant Halves the length of target’s bowstring, breaking most bows instantly – Individual
Sense the art of vis InVi 5 Personal Instant
Unnatural Growth CrHe 25 Touch Concentration Plant grows at an unnatural pace while touch+conc – 24hrs to full growth – Individual

Confidence

Score: 1
Points: 3
Faith: 1

Warping

Points: 2
Score: 18

Twilight Scars

Mood changing fur

Equipment

Lab: Pool area
Calm and relaxing environment for subjects under casting (+1 bonus to Animal)

Talisman

Dragon Scale Armour
Armour made from scales of a Mu dragon, leather ties.
Helmet made from human skull and scale
Belt with vine engravings
Gauntlets made from scales with inlaid amber stones on silver lightning bolts which become claws on the gauntlets.

Shape and material bonuses available

+4 Muto (Dragonscale)
+7 Turn into appropriate animal (Dragonscale, Leather belt)
+7 Protect wearer (Armour)
+3 Affect strength (Belt)
+5 destroy human mind (Human skull)
+4 destroy human body (Human skull)
+5 destroy / control ghosts (Human skull)
+6 Lightning (Lightning motif)
+4 Herbam (Amber)
+4 human / animal harm (Claws)
+ 10 vs lycanthropes (Silver)
+4 affect things by touch (Gauntlet)
+4 affect things at a distance (Gauntlet)
+4 affect wearers mind/emotions (Helmet)
+6 affect user’s sight (Helmet)

Effects

+9 Soak
+4 Muto spells (Attunement)
+6 Lightning

Powers

Change shape (MuAn + Co)
Base: 2 + Individual + Personal + Sun
Environmental trigger: +3
Unlimited Uses

Lightning Claws (CrAu)
Base 5 + Touch 1 + Unnatural +4
24x Uses per day
+44 penetration
Major flaw effect – Arcs to nearby people on botch
Major side effect – Attracts thunderstorms
Spell effect on hit, damages a target for +30.

Bio:

Children (as of age 37):
Isen: 3 boy

Adar: 2 boy twin
Shota: 2 girl twin

Minas: 1 boy triplet
Tirith: 1 boy triplet (dead)
Moria: 1 girl triplet

Baradur (AKA Warbear)

Ars Magica : Golemsburg mogglewump